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Card Grading Guide

This simplified grading guide gives basic categories for the condition of game cards and applies to all of the collectible trading card games.

Mint

Mint: A perfect card in every respect. This card will show no edge wear or surface scratches. If you're a super picky collector, we highly recommend buying  professionally graded cards. Please note that graded cards that have high grades (i.e. MINT, GEM MINT and PRISTINE), generally sell for significantly more than ungraded cards .Please contact us by clicking the 'Contact Us' link at the very bottom of the page if you're looking for graded cards.

Near Mint

Near Mint: Most cards right out of the pack will fit this description. This card might have a few small white marks along the edges or a small amount of surface wear from packaging but will show no wear from play or shuffling. Card will show accumulated dirt on surface due to body oils from constant handling.

Lightly Played

This card has obviously been played, but not heavily. It definitely has some minor scratches and/or less than perfect edges. It will show less than 1/16" depth of white along one or two edges of one face of the card. Lightly Played (LP) = A card in this condition has several imperfections such as nicks, minor scuffing, edge wear, clouding and/or light scratches..

Moderately Played

Most played cards will fall into this category. Cards in this grade will show lots of even wear, mostly along the back edges of the card from shuffling. This condition could also have moderate scratching on the surface. Occasionally a NM card that has a small amount of ink on the edges will be graded MP. Foil cards will qualify as MP if they show excessive scratches.

Heavy Play

This card has a played look to it. It will have white showing on three or four edges on both faces. This card may also have more than 1/16" depth of white showing on an edge on the back face of the card. A Heavy Played card is damaged in a way that could make it unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, inking, water damage, clouding and/or other types of damage.

Poor/Damaged

Poor: This grade is reserved for cards that have obvious problems, usually a bend mark or tear in the card. A Damaged card is damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.

Misprints & Errors

If a card is mangled by the factory by being irregularly cut or crunched by the flow wrap machine, it often has no value. If a card has a text/icon/art error that is later corrected, it may have premium value.

Autographed Cards

So Far, an autograph has not lowered a card's value; to some people, an autograph increases the card's value. A card autographed by the game's designer or the artist is definitely of more value to a collector. A card autographed and augmented by the game's designer is even better!

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